This is useful for grouping all your 'science-collection' to one button, or for single button extend/retract all of your solar panels, or maybe you would like your Ladders to extend too when you press G for your landing gear. Click on a the action group you want to add something to, then click on the part, and the menu will show all the part's functionality which you could use. The action group menu lets you add all kinds of functionality to the buttons 0-9, to the 'abort' button (typically bound to Delete or Backspace), to the lights button, to the landing-gear button, etc.X increases build symmetry number, and shift-X decreases it - C and Shift-C quickly toggle angle snap.If a part has become turned and twisted in a way you don't want, hitting the Spacebar while you have it selected will return it to default orientation.Note: this will never go the direction you want it to go first time. You can turn parts 90 degrees with QWEASD, and make precise adjustments with Shift-QWEASD: this turn the part 5 degrees, so press shift- 9 times to rotate the part 45 degrees in that direction.Ctrl-Z can undo the last change you made to your craft, though be aware: it often undoes the 2 most recent changes.Holding shift while moving the mouse wheel zooms you view in and out, rather than moving up and down.Shift-clicking any part of the ship will select the entire ship for movement, while Alt-clicking copies that particular part and everything attached to it.I've deleted a few that aren't true of the latest version and added a couple. I am always on the lookout for obscure features, and I found an excellent list online that can be used to start a list here. Kerbal Space Program is a great game, but it is poorly documented.
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